It's been a long time in the "making" but House is finally over. It's practically a relief, although I did enjoy the series...for the most part.
The year was 2005, I had just recently moved into my friend's basement and I had taken in a couple episodes of the show. Without much interest in any television during this time (except the mandatory, like Lost) it was pretty easy to watch an episode every so often. It didn't even matter if they were in order, they could have been repeats for all I knew. The basis of enjoyment was derived explicitly from the fundamental complaint about the show: how repetitive it was. Indeed, every episode followed the same formula: opening scene someone becomes expectantly sick, House et team spend 37 minutes diagnosing and experimenting, then in the last few minutes House as a eureka moment and the patient is saved.
A fistful of quarters. I remember the days well: I went to the bank, armed with loonies and a five dollar bill, and requested, literally, a fistful of quarters. Ten dollars worth, in fact. The next step was going to the mall, where a multiplayer X-Men arcade cabinet sat, and by all means, I was going to beat that game. Unfortunately, I don't recall what happened next, aside that the dream never came true. I played the game a few more times, but there was no marathon. This was when I was around twelve or thirteen years old, where the industry was in a state of decline. There were a couple of arcades around, but they weren't proper places for kids - at least, in my town.
One thing that I never tried to do was get high scores, and I think this is in due part to me not being overly competitive (or at least, trying to avoid competition) and that arcade games in the early nineties weren't focused on scores. The majority of titles were fighters, like Virtua Fighter, Mortal Kombat and of course, the Street Fighter II series. Arcade games in the eighties were focused on scores, and difficulties. Donkey Kong is noted as being one of the toughest ever made, and only a few get to see the final screen. The King of Kong documentary focuses on two players who are, arguebly, the best there is at the game. Billy Mitchell would set the record (in the eighties) that would stand for decades, only to be beaten (in a way) by Steve Wiebe. It's a story of these two, locked in eternal competition in a game that's over thirty years old.
It's almost amusing that we are still being inundated with "found footage" movies, after all these years. It's in no way a big complaint, but I have to point out that many of these movies don't have to be that type of movie. It certainly lends itself to a horror film - as it was pioneered - and I'm not certain it lends itself to the superhero film that much. I'm pretty sure our main character in this film would not have the nerve to do all the filming he did, although it certainly acts as a decent outlet for his bullied life.
One does not simply...beat Skyrim.
But you can certainly try; I am not one of those brave souls though. However, I have nearly hit one hundred hours of gameplay, with very little left to do. The main quest became my primary goal after a while, and it was conquered quickly, and easily. The other "guilds" in the game have been completed, save for the Thieves Guild. The reason I left it behind is because it was so terrible, time consuming and uninteresting. In fact, you could say that about most the game, but the main storyline brought things back to focus for me. The quests were mixed up a bit - they varied - and was actually interesting. But the main story line only accounts for a fraction of the total hours you spend in the game.
On opening weekend, I was visited by my friend from the south - a friend who was once of the north but abandoned the harsh winters for the quizzically lack of snow that is Southern Ontario, for presumably bigger and better things. At the very least, he wins in a variety of categories, mostly commercial and not limited to just having better multiplexes. In North Bay, we struggled with flat theatres, boasting not one but two screens, and it did the job: I saw a lot of movies in those theatres, but the opening of a modern multiplex was a blessing. Although small (pitifully so) by today's standards, the seven screens featured surround sound and stadium seating, and all the other amenities that a modern theatre could bring at the time. But over time, the establishment shows its age.
Wow, it's finally over. Last December I undertook the task of watching The Next Generation in it's entirety, a task which is both daunting and insignificant at the same time. It's not often an entire series is consumed like this; perhaps a season or two to get caught up, but nothing of this magnitude. 178 episodes in total, spread over seven seasons. I won't go into much detail with my history of the show, as I did in a previous post (well worth the read, by the way). Think of this post as more of a braggart taking his dues, a badge of accomplishment that I bathe in. It wasn't easy, but it wasn't difficult either. Almost every episode brought back memories of watching it randomly over the past twenty years, either when I was a child, or on a business trip and catching it on the hotel television. Or the period of time a few years back where I would rush home every day from the office to catch (at least) the last half of the episode.
The first Centipede was a bit of a surprise, and will forever live on in a sort of cult favourite. The concept is so twisted and bizarre, that I'm surprised it turned out to be a decent movie. And decent may be a bit of a stretch, but it looks like a masterpiece compared to the sequel, although it's not without its own charms, I suppose. I was fully aware when the first movie came out, but had no idea the sequel was released, until a friend mentioned having seen it. He gave me fair warning, and I wasn't eager to take it in. But on a late Friday night, there was not much else to do, and Full Sequence beckoned from the depths of Netflix.
The Divide has a fairly decent premise, a thin promise - at the very least - and jumps right into it. There's no screwing around here, be that as a result of a low budget or a focused director. It doesn't matter. New York is under attack, explosions are everywhere and building are crumbling. We follow a group of survivors in an apartment building escaping to the basement, where they bar the door behind them and survive. There's a bit of food and water to survive with, and some added mystery, but the most important part the survivors have is tension - and cabin fever.
Ah, Christmas morning. It was beginning to look like a green Christmas, until the day of, when the snow begun falling and resting outside. It would provide for a brief afternoon of testing my snowman making skills (which are poor, as it turns out) and my patience as I spend an inordinate amount of time with family. But there was a special gift under the tree this year: the Kindle. We had bought one for my dad earlier that year for his birthday, and he promptly fell in love with it. I tried reading a few pages and gave it my seal of approval - it was really my first experience with e-ink in any form, aside from the screen savers on the display models in stores, which I would never fully trust. Everyone at work was getting them too - not necessarily the Kindle, but other models - and they all got nothing but praise. It was time for me to take the plunge, and there it was.
Setting up the Kindle was a breeze and quite convenient. I had to look up my crazy password, and once I had that I punched my information in and I was surfing the Kindle store in no time, through the wireless at my parents house. The Kindle I have has no keyboard, and I don't miss it. I'm thinking that it's the lifetime of punching in initials and names on video game displays that makes the process a breeze, but the rare time that I do use the keyboard are just that: rare. Why take up all that real estate and weight of a hardware keyboard when I don't use it 99% of the time? Not to mention that search engines are scary-smart these days and just know what you want: if I type in game on the Kindle store, it knows I want either the Game of Thrones series or the Hunger Games. Likewise, just punching in martin is going to bring up the author. In any event, I eagerly wanted to read something, so I purchased A Game of Thrones, the first book in George R R Martin's A Song of Ice and Fire series. The reason I'm excited for this book is because of the television series, which is no doubt why so many people are getting into it now.
Purchasing the book was too easy, click the buy option and you literally have bought it, only being given the option to quickly reverse your decision immediately afterword, so it's really a two click system, which is fine by me. But you definitely don't want to leave this device unlocked around people you don't trust: they can rake up quite a few dollars on your Amazon account. In any event, I started reading the book and couldn't stop for quite some time. When I was reaching around 50% of the novel though, I began to doubt my resolve.